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Dawnfolk (Itch Exclusive Supporter Edition)
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Return to Dawnfolk (Itch Exclusive Supporter Edition)
Devlog
Update Notes version 1.0.22
March 02, 2025
by
Darenn Keller
2
Bug fixes: Fixed crash when loading story levels on Mac OS. Made sure you can't close the game before everything is saved properly (to avoid save corruption). In case of save corruption, creates a new...
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I improved Dawnfolk based on your feedback! (1.0.21 update)
February 27, 2025
by
Darenn Keller
3
Hey everyone, Today I'd like to share with you the new improvements I added to Dawnfolk based on your feedback. Check out the video to see them all in action! Improvements: Turn-based mode: You can fo...
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Play Dawnfolk with your Mouse! (update 1.0.16)
February 25, 2025
by
Darenn Keller
4
Hey everyone, Right after release, I received a lot of requests from the community to add mouse controls to the game. So I did! You can enable it in Options > Controls > Enable Mouse. If you refunded...
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Added early prototypes and development screenshots/videos
February 23, 2025
by
Darenn Keller
2
Hey everyone! Just wanted you to know that I managed to get more space on itch, and finally added the early prototypes of Dawnfolk + the developments screenshots and video that I made over the 2 years...
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Dawnfolk is Out! And Itch is getting an Exclusive Special Edition
February 15, 2025
by
Darenn Keller
3
My game Dawnfolk is finally out! Thank you so much for sticking with me until the end. โค๏ธ Are you ready to rebuild your realm and bring light back to the world? ๐ฅ I released the game during a l...
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How adding mini-games made my game more fun?
August 28, 2024
by
Darenn Keller
1
Early playtests of of my city-builder indie game, Dawnfolk, revealed it needed more excitement, so I came up with a unique solution that challenges traditional game design: mini-games! In this devlog,...
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Accessibility Trailer - Making Dawnfolk playable by "everyone"
June 22, 2024
by
Darenn Keller
3
Let's take a look at the different accessbility features I added into the game so far...
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My game has a new Title, Key art and Trailer! Do you like it?
June 11, 2024
by
Darenn Keller
4
After MONTHS of hesitation, I finally decided on a new game title. Believe me, it was not easy. I've been calling that game "Lueur" for a year and half (and I'm sure I'll still do for a few weeks) so...
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Community Contest #1: Delusions Of Grandeur
September 27, 2023
by
Darenn Keller
1
#contest
It's time for the first epic community contest! ๐ Delusions Of Grandeur More information about contests in general can be found here . ๐ฏ Build the castle in less than 100 days in Last Hope (Sett...
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New buildings for Steam Streategy Fest!
August 28, 2023
by
Darenn Keller
1
Discover the new buildings and level "MADMAX" in the demo, RIGHT NOW! Hey everyone! It's time for the Steam Strategy Fest! At this occasion, I'm updating the steam demo with a new demo! This new demo...
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I've been working on a new level for the past two weeks. ๐ค Be ready for a harsh desert environment! ๐๏ธ
July 08, 2023
by
Darenn Keller
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Lueur on the original Game Boy? | Lueur Dev Live
June 10, 2023
by
Darenn Keller
2
#live
I really want to see how Lueur's pixel art would look like on an original game boy with those famous 4 shades of green and 160x144 resolution. Let's draw that during a chill live stream together tomor...
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Lueur's Demo is now available!
June 01, 2023
by
Darenn Keller
3
๐ A Journey Fulfilled: A Game Demo Release ๐ TLDR: Thank you so much for your help! This demo contains one playable level in 3 different game modes for about 3h of playtime. Can you beat all of...
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