How adding mini-games made my game more fun?
Dawnfolk - Supporter Edition » Devlog
Early playtests of of my city-builder indie game, Dawnfolk, revealed it needed more excitement, so I came up with a unique solution that challenges traditional game design: mini-games! In this devlog, I'll walk you through why I added them, the design challenges, and how they transformed Dawnfolk from a perfectly predictable city-builder into something more surprising. Watch to see the mini-games in action and hear how your feedback shaped this feature.
The demo is also available on itch!
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Dawnfolk - Supporter Edition
Build cozy tiled towns. Survive the creeping dark. A "city-builder" you can actually finish.
Status | Released |
Author | Darenn Keller |
Genre | Strategy, Simulation |
Tags | 2D, City Builder, Cozy, Dark Fantasy, Medieval, Pixel Art, Real time strategy, Singleplayer, Turn-based Strategy |
Languages | German, English, Spanish; Castilian, French, Japanese, Polish, Portuguese (Brazil), Chinese (Simplified) |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Dawnfolk is coming to Switch 1 & 2!16 days ago
- Update notes for Dawnfolk version 1.3.322 days ago
- Dawnfolk, but your way - Modding Update is out now!May 28, 2025
- Test the new Mods!May 22, 2025
- Modders, it's your time to shine on Dawnfolk!Apr 27, 2025
- April Fools' Day update - a brand a new level!Apr 01, 2025
- New levels available! (update 1.1.0)Mar 24, 2025
- Update Notes version 1.0.22Mar 02, 2025
- I improved Dawnfolk based on your feedback! (1.0.21 update)Feb 27, 2025
- Play Dawnfolk with your Mouse! (update 1.0.16)Feb 25, 2025
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