I am Game Designer at Ubisoft, designing and developing fun and innovative game systems for their AAA games. I notably worked on Ghost Recon: Wildlands, Ghost Recon: Breakpoint and currently working on the upcoming Assasins's Creed Valhalla.
I was awarded a Master Degree in computer science and game design at the CNAM ENJMIN in France. I also worked as a VR Game Developer and as a Game Creation Teacher.
On my free time, I am a learning addict, looking at documentaries, reading books and articles, and participating regularly in Game Jams. I relax playing video games, watching movies, series and especially japanese animation.